
namespace Sunny.UI.Demo
{
    partial class FLight
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.uiLedBulb4 = new Sunny.UI.UILedBulb();
            this.uiLedBulb3 = new Sunny.UI.UILedBulb();
            this.uiLedBulb2 = new Sunny.UI.UILedBulb();
            this.uiLine8 = new Sunny.UI.UILine();
            this.uiLedBulb1 = new Sunny.UI.UILedBulb();
            this.uiLight4 = new Sunny.UI.UILight();
            this.uiLight3 = new Sunny.UI.UILight();
            this.uiLight2 = new Sunny.UI.UILight();
            this.uiLine2 = new Sunny.UI.UILine();
            this.uiLight1 = new Sunny.UI.UILight();
            this.uiToolTip1 = new Sunny.UI.UIToolTip(this.components);
            this.uiLedBulb5 = new Sunny.UI.UILedBulb();
            this.uiLedBulb6 = new Sunny.UI.UILedBulb();
            this.uiLight5 = new Sunny.UI.UILight();
            this.uiLight6 = new Sunny.UI.UILight();
            this.uiStatusBox1 = new Sunny.UI.UIStatusBox();
            this.uiLine1 = new Sunny.UI.UILine();
            this.uiButton1 = new Sunny.UI.UIButton();
            this.uiButton2 = new Sunny.UI.UIButton();
            this.uiButton3 = new Sunny.UI.UIButton();
            ((System.ComponentModel.ISupportInitialize)(this.uiStatusBox1)).BeginInit();
            this.SuspendLayout();
            // 
            // uiLedBulb4
            // 
            this.uiLedBulb4.Blink = true;
            this.uiLedBulb4.BlinkInterval = 500;
            this.uiLedBulb4.Location = new System.Drawing.Point(507, 87);
            this.uiLedBulb4.Name = "uiLedBulb4";
            this.uiLedBulb4.On = false;
            this.uiLedBulb4.Size = new System.Drawing.Size(32, 32);
            this.uiLedBulb4.TabIndex = 72;
            this.uiLedBulb4.Text = "uiLedBulb4";
            // 
            // uiLedBulb3
            // 
            this.uiLedBulb3.Location = new System.Drawing.Point(465, 87);
            this.uiLedBulb3.Name = "uiLedBulb3";
            this.uiLedBulb3.On = false;
            this.uiLedBulb3.Size = new System.Drawing.Size(32, 32);
            this.uiLedBulb3.TabIndex = 71;
            this.uiLedBulb3.Text = "uiLedBulb3";
            // 
            // uiLedBulb2
            // 
            this.uiLedBulb2.Color = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLedBulb2.Location = new System.Drawing.Point(423, 87);
            this.uiLedBulb2.Name = "uiLedBulb2";
            this.uiLedBulb2.Size = new System.Drawing.Size(32, 32);
            this.uiLedBulb2.TabIndex = 70;
            this.uiLedBulb2.Text = "uiLedBulb2";
            // 
            // uiLine8
            // 
            this.uiLine8.BackColor = System.Drawing.Color.Transparent;
            this.uiLine8.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLine8.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(48)))), ((int)(((byte)(48)))), ((int)(((byte)(48)))));
            this.uiLine8.Location = new System.Drawing.Point(381, 55);
            this.uiLine8.MinimumSize = new System.Drawing.Size(16, 16);
            this.uiLine8.Name = "uiLine8";
            this.uiLine8.Size = new System.Drawing.Size(319, 20);
            this.uiLine8.TabIndex = 69;
            this.uiLine8.Text = "UILedBulb";
            this.uiLine8.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
            // 
            // uiLedBulb1
            // 
            this.uiLedBulb1.Location = new System.Drawing.Point(381, 87);
            this.uiLedBulb1.Name = "uiLedBulb1";
            this.uiLedBulb1.Size = new System.Drawing.Size(32, 32);
            this.uiLedBulb1.TabIndex = 68;
            this.uiLedBulb1.Text = "uiLedBulb1";
            // 
            // uiLight4
            // 
            this.uiLight4.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLight4.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLight4.Location = new System.Drawing.Point(72, 87);
            this.uiLight4.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight4.Name = "uiLight4";
            this.uiLight4.OffCenterColor = System.Drawing.Color.Gainsboro;
            this.uiLight4.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLight4.OnColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
            this.uiLight4.Radius = 0;
            this.uiLight4.Shape = Sunny.UI.UIShape.Square;
            this.uiLight4.Size = new System.Drawing.Size(35, 35);
            this.uiLight4.State = Sunny.UI.UILightState.Blink;
            this.uiLight4.TabIndex = 67;
            this.uiLight4.Text = "uiLight4";
            // 
            // uiLight3
            // 
            this.uiLight3.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight3.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLight3.Location = new System.Drawing.Point(156, 87);
            this.uiLight3.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight3.Name = "uiLight3";
            this.uiLight3.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight3.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight3.Radius = 35;
            this.uiLight3.Size = new System.Drawing.Size(35, 35);
            this.uiLight3.State = Sunny.UI.UILightState.Blink;
            this.uiLight3.TabIndex = 66;
            this.uiLight3.Text = "uiLight3";
            // 
            // uiLight2
            // 
            this.uiLight2.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight2.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLight2.Location = new System.Drawing.Point(114, 87);
            this.uiLight2.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight2.Name = "uiLight2";
            this.uiLight2.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight2.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight2.Radius = 35;
            this.uiLight2.Size = new System.Drawing.Size(35, 35);
            this.uiLight2.State = Sunny.UI.UILightState.Off;
            this.uiLight2.TabIndex = 65;
            this.uiLight2.Text = "uiLight2";
            // 
            // uiLine2
            // 
            this.uiLine2.BackColor = System.Drawing.Color.Transparent;
            this.uiLine2.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLine2.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(48)))), ((int)(((byte)(48)))), ((int)(((byte)(48)))));
            this.uiLine2.Location = new System.Drawing.Point(30, 55);
            this.uiLine2.MinimumSize = new System.Drawing.Size(16, 16);
            this.uiLine2.Name = "uiLine2";
            this.uiLine2.Size = new System.Drawing.Size(319, 20);
            this.uiLine2.TabIndex = 64;
            this.uiLine2.Text = "UILight";
            this.uiLine2.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
            // 
            // uiLight1
            // 
            this.uiLight1.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight1.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLight1.Location = new System.Drawing.Point(30, 87);
            this.uiLight1.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight1.Name = "uiLight1";
            this.uiLight1.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight1.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight1.Radius = 35;
            this.uiLight1.Size = new System.Drawing.Size(35, 35);
            this.uiLight1.TabIndex = 63;
            this.uiLight1.Text = "uiLight1";
            // 
            // uiToolTip1
            // 
            this.uiToolTip1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(54)))), ((int)(((byte)(54)))), ((int)(((byte)(54)))));
            this.uiToolTip1.Font = new System.Drawing.Font("宋体", 10.5F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiToolTip1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(239)))), ((int)(((byte)(239)))));
            this.uiToolTip1.OwnerDraw = true;
            // 
            // uiLedBulb5
            // 
            this.uiLedBulb5.Blink = true;
            this.uiLedBulb5.Color = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLedBulb5.Location = new System.Drawing.Point(465, 146);
            this.uiLedBulb5.Name = "uiLedBulb5";
            this.uiLedBulb5.Size = new System.Drawing.Size(64, 64);
            this.uiLedBulb5.TabIndex = 74;
            this.uiLedBulb5.Text = "uiLedBulb5";
            // 
            // uiLedBulb6
            // 
            this.uiLedBulb6.Location = new System.Drawing.Point(381, 146);
            this.uiLedBulb6.Name = "uiLedBulb6";
            this.uiLedBulb6.Size = new System.Drawing.Size(64, 64);
            this.uiLedBulb6.TabIndex = 73;
            this.uiLedBulb6.Text = "uiLedBulb6";
            // 
            // uiLight5
            // 
            this.uiLight5.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLight5.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLight5.Location = new System.Drawing.Point(114, 146);
            this.uiLight5.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight5.Name = "uiLight5";
            this.uiLight5.OffCenterColor = System.Drawing.Color.Gainsboro;
            this.uiLight5.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(192)))));
            this.uiLight5.OnColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
            this.uiLight5.Radius = 0;
            this.uiLight5.Shape = Sunny.UI.UIShape.Square;
            this.uiLight5.Size = new System.Drawing.Size(64, 64);
            this.uiLight5.TabIndex = 76;
            this.uiLight5.Text = "uiLight5";
            // 
            // uiLight6
            // 
            this.uiLight6.CenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight6.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLight6.Location = new System.Drawing.Point(30, 146);
            this.uiLight6.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiLight6.Name = "uiLight6";
            this.uiLight6.OffCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight6.OnCenterColor = System.Drawing.Color.FromArgb(((int)(((byte)(239)))), ((int)(((byte)(248)))), ((int)(((byte)(232)))));
            this.uiLight6.Radius = 64;
            this.uiLight6.Size = new System.Drawing.Size(64, 64);
            this.uiLight6.State = Sunny.UI.UILightState.Blink;
            this.uiLight6.TabIndex = 75;
            this.uiLight6.Text = "uiLight6";
            // 
            // uiStatusBox1
            // 
            this.uiStatusBox1.Image = global::Sunny.UI.Demo.Properties.Resources.led_g;
            this.uiStatusBox1.Location = new System.Drawing.Point(30, 272);
            this.uiStatusBox1.Name = "uiStatusBox1";
            this.uiStatusBox1.Size = new System.Drawing.Size(36, 36);
            this.uiStatusBox1.Status1 = global::Sunny.UI.Demo.Properties.Resources.led_g;
            this.uiStatusBox1.Status2 = global::Sunny.UI.Demo.Properties.Resources.led_y;
            this.uiStatusBox1.Status3 = global::Sunny.UI.Demo.Properties.Resources.led_r;
            this.uiStatusBox1.TabIndex = 77;
            this.uiStatusBox1.TabStop = false;
            // 
            // uiLine1
            // 
            this.uiLine1.BackColor = System.Drawing.Color.Transparent;
            this.uiLine1.Font = new System.Drawing.Font("宋体", 12F);
            this.uiLine1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(48)))), ((int)(((byte)(48)))), ((int)(((byte)(48)))));
            this.uiLine1.Location = new System.Drawing.Point(30, 230);
            this.uiLine1.MinimumSize = new System.Drawing.Size(16, 16);
            this.uiLine1.Name = "uiLine1";
            this.uiLine1.Size = new System.Drawing.Size(319, 20);
            this.uiLine1.TabIndex = 79;
            this.uiLine1.Text = "UILight";
            this.uiLine1.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
            // 
            // uiButton1
            // 
            this.uiButton1.Cursor = System.Windows.Forms.Cursors.Hand;
            this.uiButton1.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(110)))), ((int)(((byte)(190)))), ((int)(((byte)(40)))));
            this.uiButton1.FillColor2 = System.Drawing.Color.FromArgb(((int)(((byte)(110)))), ((int)(((byte)(190)))), ((int)(((byte)(40)))));
            this.uiButton1.FillHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(139)))), ((int)(((byte)(203)))), ((int)(((byte)(83)))));
            this.uiButton1.FillPressColor = System.Drawing.Color.FromArgb(((int)(((byte)(88)))), ((int)(((byte)(152)))), ((int)(((byte)(32)))));
            this.uiButton1.FillSelectedColor = System.Drawing.Color.FromArgb(((int)(((byte)(88)))), ((int)(((byte)(152)))), ((int)(((byte)(32)))));
            this.uiButton1.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton1.LightColor = System.Drawing.Color.FromArgb(((int)(((byte)(245)))), ((int)(((byte)(251)))), ((int)(((byte)(241)))));
            this.uiButton1.Location = new System.Drawing.Point(78, 273);
            this.uiButton1.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiButton1.Name = "uiButton1";
            this.uiButton1.RectColor = System.Drawing.Color.FromArgb(((int)(((byte)(110)))), ((int)(((byte)(190)))), ((int)(((byte)(40)))));
            this.uiButton1.RectHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(139)))), ((int)(((byte)(203)))), ((int)(((byte)(83)))));
            this.uiButton1.RectPressColor = System.Drawing.Color.FromArgb(((int)(((byte)(88)))), ((int)(((byte)(152)))), ((int)(((byte)(32)))));
            this.uiButton1.RectSelectedColor = System.Drawing.Color.FromArgb(((int)(((byte)(88)))), ((int)(((byte)(152)))), ((int)(((byte)(32)))));
            this.uiButton1.Size = new System.Drawing.Size(75, 35);
            this.uiButton1.Style = Sunny.UI.UIStyle.Custom;
            this.uiButton1.TabIndex = 80;
            this.uiButton1.Text = "切换";
            this.uiButton1.TipsFont = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton1.Click += new System.EventHandler(this.uiButton1_Click);
            // 
            // uiButton2
            // 
            this.uiButton2.Cursor = System.Windows.Forms.Cursors.Hand;
            this.uiButton2.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(155)))), ((int)(((byte)(40)))));
            this.uiButton2.FillColor2 = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(155)))), ((int)(((byte)(40)))));
            this.uiButton2.FillHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(227)))), ((int)(((byte)(175)))), ((int)(((byte)(83)))));
            this.uiButton2.FillPressColor = System.Drawing.Color.FromArgb(((int)(((byte)(176)))), ((int)(((byte)(124)))), ((int)(((byte)(32)))));
            this.uiButton2.FillSelectedColor = System.Drawing.Color.FromArgb(((int)(((byte)(176)))), ((int)(((byte)(124)))), ((int)(((byte)(32)))));
            this.uiButton2.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton2.LightColor = System.Drawing.Color.FromArgb(((int)(((byte)(253)))), ((int)(((byte)(249)))), ((int)(((byte)(241)))));
            this.uiButton2.Location = new System.Drawing.Point(159, 273);
            this.uiButton2.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiButton2.Name = "uiButton2";
            this.uiButton2.RectColor = System.Drawing.Color.FromArgb(((int)(((byte)(220)))), ((int)(((byte)(155)))), ((int)(((byte)(40)))));
            this.uiButton2.RectHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(227)))), ((int)(((byte)(175)))), ((int)(((byte)(83)))));
            this.uiButton2.RectPressColor = System.Drawing.Color.FromArgb(((int)(((byte)(176)))), ((int)(((byte)(124)))), ((int)(((byte)(32)))));
            this.uiButton2.RectSelectedColor = System.Drawing.Color.FromArgb(((int)(((byte)(176)))), ((int)(((byte)(124)))), ((int)(((byte)(32)))));
            this.uiButton2.Size = new System.Drawing.Size(75, 35);
            this.uiButton2.Style = Sunny.UI.UIStyle.Custom;
            this.uiButton2.TabIndex = 81;
            this.uiButton2.Text = "切换";
            this.uiButton2.TipsFont = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton2.Click += new System.EventHandler(this.uiButton2_Click);
            // 
            // uiButton3
            // 
            this.uiButton3.Cursor = System.Windows.Forms.Cursors.Hand;
            this.uiButton3.FillColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
            this.uiButton3.FillColor2 = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
            this.uiButton3.FillHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(235)))), ((int)(((byte)(115)))), ((int)(((byte)(115)))));
            this.uiButton3.FillPressColor = System.Drawing.Color.FromArgb(((int)(((byte)(184)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
            this.uiButton3.FillSelectedColor = System.Drawing.Color.FromArgb(((int)(((byte)(184)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
            this.uiButton3.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton3.LightColor = System.Drawing.Color.FromArgb(((int)(((byte)(253)))), ((int)(((byte)(243)))), ((int)(((byte)(243)))));
            this.uiButton3.Location = new System.Drawing.Point(240, 273);
            this.uiButton3.MinimumSize = new System.Drawing.Size(1, 1);
            this.uiButton3.Name = "uiButton3";
            this.uiButton3.RectColor = System.Drawing.Color.FromArgb(((int)(((byte)(230)))), ((int)(((byte)(80)))), ((int)(((byte)(80)))));
            this.uiButton3.RectHoverColor = System.Drawing.Color.FromArgb(((int)(((byte)(235)))), ((int)(((byte)(115)))), ((int)(((byte)(115)))));
            this.uiButton3.RectPressColor = System.Drawing.Color.FromArgb(((int)(((byte)(184)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
            this.uiButton3.RectSelectedColor = System.Drawing.Color.FromArgb(((int)(((byte)(184)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
            this.uiButton3.Size = new System.Drawing.Size(75, 35);
            this.uiButton3.Style = Sunny.UI.UIStyle.Custom;
            this.uiButton3.TabIndex = 82;
            this.uiButton3.Text = "切换";
            this.uiButton3.TipsFont = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
            this.uiButton3.Click += new System.EventHandler(this.uiButton3_Click);
            // 
            // FLight
            // 
            this.AllowShowTitle = true;
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
            this.ClientSize = new System.Drawing.Size(800, 450);
            this.Controls.Add(this.uiButton3);
            this.Controls.Add(this.uiButton2);
            this.Controls.Add(this.uiButton1);
            this.Controls.Add(this.uiLine1);
            this.Controls.Add(this.uiStatusBox1);
            this.Controls.Add(this.uiLight5);
            this.Controls.Add(this.uiLight6);
            this.Controls.Add(this.uiLedBulb5);
            this.Controls.Add(this.uiLedBulb6);
            this.Controls.Add(this.uiLedBulb4);
            this.Controls.Add(this.uiLedBulb3);
            this.Controls.Add(this.uiLedBulb2);
            this.Controls.Add(this.uiLine8);
            this.Controls.Add(this.uiLedBulb1);
            this.Controls.Add(this.uiLight4);
            this.Controls.Add(this.uiLight3);
            this.Controls.Add(this.uiLight2);
            this.Controls.Add(this.uiLine2);
            this.Controls.Add(this.uiLight1);
            this.Name = "FLight";
            this.Padding = new System.Windows.Forms.Padding(0, 35, 0, 0);
            this.ShowTitle = true;
            this.Symbol = 362751;
            this.Text = "Light";
            ((System.ComponentModel.ISupportInitialize)(this.uiStatusBox1)).EndInit();
            this.ResumeLayout(false);

        }

        #endregion
        private UILedBulb uiLedBulb4;
        private UILedBulb uiLedBulb3;
        private UILedBulb uiLedBulb2;
        private UILine uiLine8;
        private UILedBulb uiLedBulb1;
        private UILight uiLight4;
        private UILight uiLight3;
        private UILight uiLight2;
        private UILine uiLine2;
        private UILight uiLight1;
        private UIToolTip uiToolTip1;
        private UILedBulb uiLedBulb5;
        private UILedBulb uiLedBulb6;
        private UILight uiLight5;
        private UILight uiLight6;
        private UIStatusBox uiStatusBox1;
        private UILine uiLine1;
        private UIButton uiButton1;
        private UIButton uiButton2;
        private UIButton uiButton3;
    }
}